//
// Created by weimian on 2021/3/15.
//


#include "filters/voxel_grid_filter.h"

VoxelGridFilter::VoxelGridFilter(){

}


VoxelGridFilter::VoxelGridFilter(double lx, double ly, double lz){

}


void VoxelGridFilter::setLeafSize(double lx, double ly, double lz){


}

void VoxelGridFilter::filter(const pcl::PointCloud<pcl::PointXYZRGB> &cloud_in,
                             pcl::PointCloud<pcl::PointXYZRGB> &cloud_out){


}